MMF Flash Application. Click on the Application to set the focus and begin.
The creator of this computer learning activity does not recommend computer learning activities as introductions to an area of learning, nor for use by elementary age students. This activity might be used for review or skills challenge and fun by middle or high schoolers and adults.1.Click the clock to select how much time you want to shop 5, 10 or
15 minutes. The shorter your time the more your score will increase with
each purchase. At the end of your time your score is multiplied by the
total number of your purchases. An item can be purchased only one time,
unless you purchase enough items to cause the store to restock. 2.When you open the store to browse stores click the 'Store' banner and to browse merchandise click the 'Item' banner. Then to select merchandise click and drag into the cart. The regular and sale price will appear at the top in "Dollars And Cents". You should select merchandise that gives the greatest savings. Be smart! Sales prices may change as you browse. 3.You then select currency with appropriate buttons to pay for your merchandise. The selected currency appears as an image and as a decimal number below. |
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4.The amount of the currency is then increased as needed with the
appropriate buttons and added to
the payment. Currency is selected and added to or subtracted from the payment until it
equals the sale price of the merchandise. 5.Then you check out. 6.If the payment equals the sale price, your score increases by the total savings in pennies multiplied by a bonus factor depending on the shopping time you selected. If the payment does not equal the sale price your score decreases and you must try again! Remember "Time Is Money". |